Clone Characters

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ben187's avatar
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Clone archetypes in fighting games have existed pretty much since the beginning. So how do you guys feel about the addition of clone counterparts with slight move variations? Examples of this can be seen in many fighting franchises;
Tekken
-King & armor king
-Jack & P-jack
-Bryan & Bruce
Battle Arena Toshinden
-Eiji, Kayin & sho
-David & Judgement
Street fighter
-shotos
 
You get the idea. Is this something you'd be interested in seeing in this project? Would this add some kind of nostalgic feeling to the game?
Especially since there are still spaces left in the Roster, not to mention this would speed up my work flow as copying moves over to another skeleton/rigg is literally cut and paste. I often spend hours watching fight videos and acrobats to think of moves.

Personally I think it would be interesting if the characters had some kind of counterparts. "Aya Yasui" actually has her father as a counterpart "Daigo Yasui".
What are your thoughts!?




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Comments27
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WarriorsEdge's avatar
I don't have a problem with clone characters, as long as you can distinguish him or her from others for multiple reasons.