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What's up people! A new section has been added on the website(Xtra). This section has info regarding the stage environments and also clans/factions and groups.
strides2gloryvs.com/
More content will be gradually added to these sections.
UPDATED GAME-PLAY
And in case you missed it the combo system has been updated. (This is really just a test with embeding video's into journals )
Mitsuko Updates
Mitsuko has a few new moves and the overall combo system has been made more lenient. Wish I could have shown more combos but No-face was very defensive. I didn't want to risk being punished too much.
Move updates
mae-geri (front kick) is now a combo string. (Mae-geri to right palm strike) DF+3,2.
It is nolonger completely safe and is now -11 on block and +1 on hit instead of being +7 on hit and -4.
DB+1+2 is now a single hitting high crush move with increased range.
Sub-Boss kaonashi/ No-Face
Sub-boss No-face is slightly different from when a human player picks him. One of the main differences is that he has infinite wind blades as opposed to 3.
New Corner-push system
New system implemented and has successfully prevented any infinite combos. It has also allowed me to make the combo system a little more loose.
Patreon is up for anybody interested in supporting my work and learning the process & tools I use to do these. Even the smallest donations helps!www.patreon.com/strides2glory
Main WEBSITE strides2gloryvs.com/
And as usual you can watch fight videos on my deviant art channel here ben187
or at my youtube here - www.youtube.com/channel/UCt1Pd…
watch, subscribe and make sure you support our project.
Easy Characters in Fighters!!
So I'll be addressing a few of the salty points that were made.
Carlie's crushing Dragon Fist +2 "TOO OP"
Carlie's crushing dragonfist is a high crushing "launcher", which means it will beat any attack that has a "high hit" flag regardless of Hitbox size. But I assumed the fact that the move has an 18 frame start up and is severely punishable when blocked would balance out it's perks. However I managed to land the attack quite frequently against my friends. So does this mean it's abusable or are they just bad? The pros and cons of performing this move are 50/50 however even when landing such an attack the window of opportunity to follow u
2017 INFO + PATRON FREE SPRITES
Here's what's going down in 2017!
The Strides2GloryVS website at http://www.strides2gloryvs.com/ will be expiring in FEB so it will no longer be accessible to the public until I pay for the new year. So don't be alarmed when that happens, The project is still going on.
If you'd like to support the project and the website, but don't want to become a monthly Patron you can just donate directly via paypal any amount to my email>>> thelastboyscout@hotmail.co.uk
New Patreon reward for TIER 1/ TIER 2/ TIER 3 Patrons
BUILD A FIGHTER COLLECTION: From just $5 - $20, Patrons will now receive a collection HI resolution character sprites th
Clone Characters
Clone archetypes in fighting games have existed pretty much since the beginning. So how do you guys feel about the addition of clone counterparts with slight move variations? Examples of this can be seen in many fighting franchises;
Tekken
-King & armor king
-Jack & P-jack
-Bryan & Bruce
Battle Arena Toshinden
-Eiji, Kayin & sho
-David & Judgement
Street fighter
-shotos
You get the idea. Is this something you'd be interested in seeing in this project? Would this add some kind of nostalgic feeling to the game?
Especially since there are still spaces left in the Roster, not to mention this would speed up my wor
Ideas Wanted - Your character in strides 2 glory
My first journal in years wow. Anyway My team and myself came up with an idea to get the community more involved in this project and at the same time fill out the roster. So here is the proposal..........
We figured it would be a great idea to feature some more characters developed by the community in our project. Specifically speaking we are in need of some big burly men characters. (Big man Archetypes) and would love to see some of your ideas. I don't mind you diverting from the archetype if you like, but that archetype would be preferable. You can consider this a competition if you like. We'll be eagerly awaiting your ideas and concepts
© 2016 - 2024 ben187
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real nice